I
learned about Blue Ocean Strategy from this article. The best way to drive
profitable growth is to stop competing in overcrowded industries as companies
can succeed not by battling competitors, but rather by creating “blue oceans”
of uncontested market space. The features of blue ocean strategy is to create
and capture new demand. In addition, this strategy claims that it is possible
to pursue both differentiation and low cost. It is important to align the whole
system of a company’s activities in pursuit of differentiation and low cost.
In the
video game industry, Nintendo utilized the blue ocean strategy very
successfully. The video gaming market is a multi-billion dollar business. Video
consoles, which is a big chunk of that market, are currently dominated by three
big companies: Sony with its PlayStation, Microsoft with its Xbox and Nintendo.
Nintendo was a distant third actor before they created Nintendo Wii.
Wii
does not intend to be a best-of-breed video game console. Nintendo is trying to
bring non-core gamers back to gaming with the Wii. Nintendo focuses on the
consumer’s feeling rather than its product. Nintendo looked to the gaming
industry´s non-customers for insight: older non-gamers, parents who wanted their
children to play active games, the elderly, and very young children. Once
Nintendo understood why these non-customer groups shunned video games, they
reconstructed elements across market boundaries to create a console based on
simplicity, functionality, and interactivity, with games that dramatically
raised utility for these non-customers.
The
Wii is cheap, has no Hard Disk, no DVD, no Dolby 5.1, weak connectivity, comparatively
low processor speed, but the Wii has its innovative motion control stick. The
stick integrates the movements of a player directly into the video game. With
this feature Nintendo opens up the console world to a completely new public of
untapped non-gamers.
All of
the above describes the characteristics of a blue ocean strategy in terms of a
strong value innovation for many new customers and Cost reduction by
eliminating features. However, Nintendo has a serious problem now. Smart phones
and tablets became the big competitors for Nintendo Wii. Nowadays, game users
can download games freely on the smartphone or tablet. People play games with
smart phone or tablet much more than before. The problem is the blue ocean which
Nintendo found soon changed the red ocean. In order to solve this problem, Nintendo
redefined the core concept of their company. The CEO of Nintendo was Satoru Iwata
said “As the business environment around us has shifted with the times, we have
decided to redefine entertainment as something that improves people’s quality
of life (“QOL”) in enjoyable ways and expand our business areas. What Nintendo
will try to achieve in the next 10 years is a platform business that improves
people’s QOL in enjoyable ways.”
In
summary, it is important to understand that companies must concentrate not only
on customers but also on non-customers, equally vital for future growth. This
allows companies to unlock a new mass of customers that did not exist before.
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