This week’s readings about anticipating technology shifts
and the consequences of failing to stay ahead during market changes are
increasingly relevant in the museum field. Museums are progressively adopting
cutting-edge technology to enhance the visitor experience, but museums’ multi-generational
audiences have been slow to express exactly what they want/expect from museums.
Meanwhile, the emerging market for museum technology and AR/VR experiences is gradually
disrupting the traditional museum experience (Lines, Sydney). These
technologies are disruptive, because they make existing (or sustaining) museum
technology, like audio guides, look outdated, and they create the new value
proposition that museums can be entertainment spaces (Christensen, Clayton M.).
A major disrupting force is the emergence of comprehensive,
high-resolution online collections databases. Google’s Cultural Institute,
which was created from its 2011 Art Project, is leading this movement. Their
goal is to change the museum experience by giving the public free, online
access to the world’s greatest museum collections. Google is also developing
360 views of museum galleries to create a more immersive, realistic experience
(Lines, Sydney). It has yet to be seen how disruptive the Cultural Institute
will be, because an equal competitor doesn’t exist and it’s unclear if the
typical museum goer wants this service.
The fear is that online collections would decrease many
individual’s need or desire to visit the art in person. Online collections are
attractive, because they remove barriers to entry (e.g. admission costs, travel
time, accessibility) and are an alternative for people who don’t feel
comfortable visiting a museum. These projects also benefit museums by
increasing the visibility and accessibility of their collections. However,
museums need visitors at their physical spaces in order to serve their intended
purpose of a place to experience art.
Museums are reacting the disruption of online engagement by offering
interactive experiences in the galleries. The Cleveland Museum of Art’s (CMA) Art
Lens space is a leader in integrating technology into the visitor experience (“ARTLENS
Gallery”). The CMA staff viewed technology as an opportunity instead of a
threat. They developed Art Lens right at the start of the museum technology
trend as a “spin-in” project that proceeded without full board buy-in (Chambers,
John). The risk paid off, and now many museums look to Art Lens as a guide for what
is possible. The challenge is that they usually don’t have the budgets or staff
to recreate these experiences or develop their own. In that regard, Art Lens is
also a disruptor, because it set a standard that is too high for most museums
to reach and is hard to analyze without comparable competitors (Christensen,
Clayton M.).
If museums want to stay ahead of technology changes, then they
need to communicate more with their visitors about what they expect on-site versus
online and the ease at which visitors can adopt and afford new technology
(Chambers, John). Museums depend on visitors, and museum funding depends on the
impact that they have on their visitors. This dependency requires museums to
anticipate how their audiences are changing and invest resources to develop the
future visitor experience now.
Sources:
Chambers, John. "Cisco's CEO on Staying
Ahead of Technology Shifts." Harvard Business Review. May 2015. Accessed
April 13, 2019. https://hbr.org/2015/05/ciscos-ceo-on-staying-ahead-of-technology-shifts?autocomplete=true.
Christensen, Clayton M. "Introduction:
Why Good Companies Fail to Thrive in Fast-Moving Industries." In The
Innovator’s Dilemma: When New Technologies Cause Great Firms to Fail, 1-18.
Boston, MA: Harvard Business School Press, 2006.
Lines, Sydney. “Google's Cultural Institute
and the Disruption of the Museum Experience.” Medium, Medium, 13 Apr. 2017, medium.com/@sydney.lines/googles-cultural-institute-and-the-disruption-of-the-museum-experience-a17cdcb2e594.
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